

The Selector will now close on terrain unload #2810.Fixed an issue where the dashboard would not save the state of lights, bumping the file format version to 3 which now makes previous saves incompatible with this version #2795.The OpenGL plugin has been disabled by default for Windows due to a reoccurring issue with AMD graphics cards #2798.Fixed an issue with the Selector categories #2756.Fixed an issue an issue with event types that would prevent races from starting correctly #2745.Multiplayer labels have been remade and you can now hide other vehicles by going through Vehicles -> Hide #2760.Added the ability to edit the key map through Main menu -> Controls #2797.Fixed an issue where the survey map would appear black depending on the texture filtering #2797.Added CLI arguments for Linux on itch.io #2757.

Fixed an issue with the '-enter' CLI argument #2787.Added console and cVars bindings to AngelScript #2788.Added ImGui bindings to AngelScript #2786.Fixed an issue where materials would "clash" #2784.

Added 'getSectionConfig(' to 'BeamClass' for AngelScript #2778.Added the ability for a wheel to have multiple detacher groups #2776.Fixed an issue where certain keyboard shortcuts did not work in the Terrain Editor #2765.Added Caelum time cycles, which can be adjusted or disabled through Settings -> Time of day #2789.

